


The game also presents a cast of voice actors that's only matched by the intensity of Star Wars: The Old Republic. Sometimes there's just no beating a tacky cape and a good catch phrase. This isn't some third party super hero action RPG it's a massive world filled with famous characters and story concepts from acclaimed DC writers. An early choice of morality dictates unique MMORPG leveling, as a character's storyline has everything to do with what a player will experience in the game. Players have comprehensive control over every battle, specifying individual attacks to a point that's not comparable to any other MMO in existence. What better way to feel like your favorite super hero than by presenting the nearly flawless combat system in DC Universe Online. With the MMO lynchpins like group raids, an in game economy, and even holiday events Everquest provides more than any other MMORPG could ever hope to offer. The game now sports over 50,000 items, over 500 locations, and 90 levels of cooperative and solo adventuring. A combination of sixteen classes and sixteen races provide one of the most diverse build systems in any MMO. Thirteen years of existence means thirteen years of content and improvements, something Everquest doesn't get chintzy with. Everquest has been going strong since 1999, before the world was littered with gamers, and only a few of the ones who existed even knew what an MMORPG was. Hell, only a handful even achieve one fourth of that mark. Everquest II may be gaining popularity, but few MMORPGs achieve nineteen expansions. A sequel is newer and therefore better, right? Any video game or movie fan will tell you this is wrong, and no situation is more proving than with the Everquest series.
